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[EMHADAX] Melee Weapon Pack - Project Zomboid
Mod link: Will release IN 01/03/2026
A melee modpack for Project Zomboid focused on expanding weapon variety, adding new melee weapons while staying true to the vanilla survival experience. Modpack itself doesn't remove/change any vanilla items.
Melee weapons are not Over-powered, they are adjusted and well rounded.
Every weapon follows a simple philosophy:
If a weapon hits harder, it may swing slower.
If it swings fast, it may sacrifice durability.
If it’s lightweight, it may lack raw stopping power.
Nothing is overpowered. Nothing is useless. You get the point.
Weapons do not spawn in the world. They are found lodged in zombies, you can craft the weapons using vanilla items as well. One of the reasons why they don't spawn in the world is to keep the mod add/remove/update friendly for your existing saves, although i might change that in the future once the stable comes out. Modpack currently supports version 42.13 only. I’m not sure about compatibility with other versions. If you choose to use it on a different version, I am not responsible for any issues that may occur. Modpack is stable as it gets until [B42] Stable officially comes out.
If you're interested in a commission, collaboration, or just wanna to chat, feel free to join my Discord or send me an email.
Discord: https://discord.com/invite/xmqtev9KqG <-- Fastest way
Mail: emhadax@gmail.com
I'm always open to feedback, ideas, and balance discussions, just hop in bro it's free :p
News & Updates
Release of the mod.
Added:
-Camillus Machete
-Craftsman Wrench
-Fieldcraft BOB Knife
-Gerber Gear Pack Hatchet
-Husqvarna Composite Axe
-Intertool Sledge Hammer
-Kershaw Deschutes Camp Axe






